Static strategy reference
Pass LineLow house edge and simple table flow.
Don’t PassSlightly lower edge than Pass under common rules.
Come / Don’t ComeEquivalent structure after the next roll establishes a number.
Free oddsNo house edge on the odds portion; increases variance.
Place 6 and 8Best common place bets.
Buy 4 and 10Can be efficient if commission rules are favorable.
FieldUsually worse than main-line bets.
Proposition betsHigh edge and very high volatility.
Iron CrossHigh hit frequency but still negative expectation.
Dark-side strategyDon’t Pass/Don’t Come plus odds minimizes edge but may be socially unpopular.